Refactor GameRepository and GameManager architecture, introduce Player model, and update dependency registration in Program.cs.
This commit is contained in:
@@ -1,9 +1,9 @@
|
||||
namespace API.Models.Game;
|
||||
|
||||
public class Coordinates
|
||||
public readonly struct Coordinates(int x, int y)
|
||||
{
|
||||
public int X;
|
||||
public int Y;
|
||||
public readonly int X = x;
|
||||
public readonly int Y = y;
|
||||
}
|
||||
|
||||
public enum PlaceResult
|
||||
|
||||
Reference in New Issue
Block a user