Refactor GameRepository and GameManager architecture, introduce Player model, and update dependency registration in Program.cs.
This commit is contained in:
@@ -0,0 +1,7 @@
|
||||
namespace API.Models.Game;
|
||||
|
||||
public class Player
|
||||
{
|
||||
public string Name { get; set; }
|
||||
public string ConnectionId { get; set; }
|
||||
}
|
||||
Reference in New Issue
Block a user