Game Logic in Frontend
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@@ -69,6 +69,8 @@ public class GameManager(IGameRepository gameRepository, IHubContext<GameHubSock
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if(game.CurrentTurn != player.PlayerTag)
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return;
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if(game.State != GameState.Running) return;
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var result = game.Field.Drop(column, player.PlayerTag);
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if (result != DropResult.Placed)
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