using API.Controllers; using API.Repository.GameRepo; using API.Services.GameManager; var builder = WebApplication.CreateBuilder(args); // Add services to the container. builder.Services.AddControllers(); builder.Services.AddSignalR(options => { options.ClientTimeoutInterval = TimeSpan.FromSeconds(5); options.KeepAliveInterval = TimeSpan.FromSeconds(2); }); builder.Services.AddOpenApi(); builder.Services.AddSwaggerGen(); builder.Services.AddSingleton(); builder.Services.AddSingleton(); var app = builder.Build(); // Configure the HTTP request pipeline. if (app.Environment.IsDevelopment()) { app.MapOpenApi(); app.UseSwagger(); app.UseSwaggerUI(); } app.UseHttpsRedirection(); app.UseStaticFiles(); app.UseAuthorization(); app.MapControllers(); app.MapHub("/api/gamehub"); app.MapFallbackToFile("index.html"); app.Run();