Files
4Gewinnt/API/Program.cs
T
jonas b967bd70eb Refactor and clean up codebase:
- Introduced `IGameRepository` interface and its implementation.
- Transitioned namespaces to `file-scoped` for consistency.
- Simplified class definitions, e.g., `Game` and `SixDigitInt`.
- Restructured `GameField` logic for improved readability and functionality.
- Fixed formatting issues in `API.csproj` and added a `using` directive in `Program.cs`.
2026-03-12 23:20:05 +01:00

36 lines
703 B
C#

using API.Controllers;
using API.Services.GameManager;
var builder = WebApplication.CreateBuilder(args);
// Add services to the container.
builder.Services.AddControllers();
builder.Services.AddSignalR();
builder.Services.AddOpenApi();
builder.Services.AddSwaggerGen();
builder.Services.AddSingleton<IGameManager, GameManager>();
var app = builder.Build();
// Configure the HTTP request pipeline.
if (app.Environment.IsDevelopment())
{
app.MapOpenApi();
app.UseSwagger();
app.UseSwaggerUI();
}
app.UseHttpsRedirection();
app.UseStaticFiles();
app.UseAuthorization();
app.MapControllers();
app.MapHub<GameHubSocket>("/api/gamehub");
app.MapFallbackToFile("index.html");
app.Run();