b967bd70eb
- Introduced `IGameRepository` interface and its implementation. - Transitioned namespaces to `file-scoped` for consistency. - Simplified class definitions, e.g., `Game` and `SixDigitInt`. - Restructured `GameField` logic for improved readability and functionality. - Fixed formatting issues in `API.csproj` and added a `using` directive in `Program.cs`.
25 lines
530 B
C#
25 lines
530 B
C#
namespace API.Models.DataClasses;
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public readonly record struct SixDigitInt
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{
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public SixDigitInt(int value)
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{
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if (value < 0 || value > 999999)
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throw new ArgumentOutOfRangeException(nameof(value),
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"Wert muss zwischen 0 und 999999 liegen.");
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Value = value;
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}
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public int Value { get; }
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public override string ToString()
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{
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return Value.ToString("D6");
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}
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public static implicit operator int(SixDigitInt v)
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{
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return v.Value;
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}
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} |